Class AnalyticalSkyTextures

The TAnalyticalSkyTextures template struct is a collection of textures required to render the analytical sky component.

Hierarchy

  • FrameworkObject
    • AnalyticalSkyTextures

Constructors

Accessors

  • get analyticalFullTexture(): Texture
  • Returns Texture

  • set analyticalFullTexture(value): void
  • Parameters

    Returns void

  • get analyticalTexture(): Texture
  • Returns Texture

  • set analyticalTexture(value): void
  • Parameters

    Returns void

  • get deltaIrradianceTexture(): Texture
  • Returns Texture

  • set deltaIrradianceTexture(value): void
  • Parameters

    Returns void

  • get deltaMieScatteringTexture(): Texture
  • Returns Texture

  • set deltaMieScatteringTexture(value): void
  • Parameters

    Returns void

  • get deltaMultipleScatteringTexture(): Texture
  • Returns Texture

  • set deltaMultipleScatteringTexture(value): void
  • Parameters

    Returns void

  • get deltaRayleighScatteringTexture(): Texture
  • Returns Texture

  • set deltaRayleighScatteringTexture(value): void
  • Parameters

    Returns void

  • get deltaScatteringDensityTexture(): Texture
  • Returns Texture

  • set deltaScatteringDensityTexture(value): void
  • Parameters

    Returns void

  • get irradianceRead(): Texture
  • Returns Texture

  • set irradianceRead(value): void
  • Parameters

    Returns void

  • get scatteringRead(): Texture
  • Returns Texture

  • set scatteringRead(value): void
  • Parameters

    Returns void

  • get singleMieScatteringRead(): Texture
  • Returns Texture

  • set singleMieScatteringRead(value): void
  • Parameters

    Returns void

  • get transmittanceRead(): Texture
  • Returns Texture

  • set transmittanceRead(value): void
  • Parameters

    Returns void