Optionalmode: EnumValue<ApplicationMode, number>OptionalrenderAPI: stringOptionalrenderer: stringOptionalphysics: stringOptionalaudio: stringOptionalinput: stringOptionallibrariesPath: FilePathOptionalapplicationCompanyName: stringOptionalapplicationName: stringOptionalisPhysicsCookingRequired: booleanOptionalisAsyncAnimationEnabled: booleanOptionalisHighDPIAware: booleanOptionalprimaryWindowInformation: Immutable<RenderWindowInformation>OptionalinputInformation: Immutable<InputInformation>Optionalplugins: Iterable<string>Protected_applicationProtected_applicationProtected_audioProtected_inputProtected_inputProtected_isProtected_isProtected_isProtected_librariesProtected_modeProtected_physicsProtected_pluginsProtected_primaryProtected_renderAPIProtected_rendererThe name of the developer.
The name of the application.
Name of the audio plugin to use.
Name of the input plugin to use.
Describes how to initialize the input sub-system.
True if animation should be evaluated at the same time while rendering is happening. This introduces a one frame delay to all animations but can result in better performance. If false the animation will be forced to finish evaluating before rendering starts, ensuring up-to-date frame but potentially blocking the rendering thread from moving forward until the animation finishes.
True if RSX should be aware of operating system DPI settings. If false, the UI and other graphical elements might look pixelated on high resolution displays.
True if physics cooking library should be loaded. Cooking is useful for creating collision meshes during development, but might be unnecessary in the final application. When turned off you can save on space by not shipping the cooking library.
The mode of the application.
Name of physics plugin to use.
Describes the window to create during start-up.
Name of the render system plugin to use.
Name of the renderer plugin to use.
Copies all properties defined by the prototype of ApplicationStartupInformation from other to this instance.
Clones this instance and returns a new ApplicationStartupInformation with identical values.
StaticisDetermines if both ApplicationStartupInformation instances are equal.
Structure containing parameters for starting the application.