AbstractInternal function for construction.
Optionaluuid: UUIDOptionalisInternalConstructor: booleanYou should never override the constructor for resources. Always rely on onCreate or onInitialize to initialize your resource.
Protected_isReadonlycommentsAll GraphComment objects to display in the editor for this Graph
The status of the validation, undefined until validate was called.
ReadonlynodesAll GraphNode objects registerded with this graph.
ReadonlyuserA Map suitable for storing custom user-defined data.
The status of the validation since the last call to validate.
ReadonlyvariablesAll GraphVariable objects registered with this graph.
ReadonlyviewportDetermines the panning position of the user has last moved the graph canvas to.
Determines the zoom scale of the user has the graph canvas at.
AbstractexecutionGets the root node for code generation.
Returns a resource handle.
Determines if the resource is destroyed.
AbstractlanguageGets the code generation language of the graph.
Returns the meta data of this resource.
Name of the resource. Use primarily for easier identification and not important to the engine itself.
VirtualGets the default type of a newly constructed variable getter.
VirtualGets the default type of a newly constructed variable setter.
Adds the GraphComment to the scene.
Adds a new comment to the graph.
The newly created commented object.
Adds the specified GraphConnection.
The connection will be registered with both the input and output GraphPin. Before the connection is registered onFilterAddConnection will be invoked to allow the graph to dynamically replace the connection.
Adds the specified CodeGeneratingGraphNode.
Adds the specified GraphVariable.
The variable to add.
true if the variable was added, false on error.
ProtectedenableGets the variable with the specified name.
VirtualGenerates the code for the graph.
The code generation mode.
The generated code.
Gets the GraphComment with the specified title or UUID.
Determines if the specified node is connected to the `executionRoot.
Gets all nodes of the specified type.
Method that must be called whenever the Graph is dirtied.
Optionalflags: EnumValue<GraphNodeDirtyFlags, number>VirtualInvoked when the code generation begins.
Removes the GraphComment to the scene.
Removes the specified GraphConnection.
Removes all persisted GraphVariable data from variableValues that have been
removed or are no longer public.
The persistent variable values that will be modified.
Removes the specified GraphVariable.
Renames the specified variable.
Changes the default value of a variable.
OptionalforceUpdate: booleanReadonlyonAn event called when a change on the graph was made.
ReadonlyonAn event called when a change on the graph was made.
ReadonlyonAn event called whenever a new GraphNode is added.
ReadonlyonAn event called whenever a GraphNode is removed.
ReadonlyonAn event called whenever a new connection was made.
ReadonlyonAn event called whenever a connection is removed.
ReadonlyonAn event called whenever a new GraphVariable is added.
ReadonlyonAn event called whenever a new GraphVariable was removed.
ReadonlyonAn event called whenever a new GraphVariable was changed, e.g. name, type or meta-data.
ReadonlyonAn event called whenever a new GraphVariable was default value changed.
ReadonlyonAn event called whenever a new GraphComment is added.
ReadonlyonAn event called whenever a new GraphComment was removed.
ReadonlyonAn event called whenever validation resulted in errors.
ReadonlyonAn event called whenever a connection was visited by the execution.
ReadonlyonAn event called whenever a root node was visited by the execution.
The CodeGenerationGraph implements an abstract Graph that can be used to to generate and emit source-code for a programming language.
Note
The CodeGenerationGraph is the base class for all code generating Graphs such as CarbonMaterialGraph. It should not be instanced or used directly.