OptionalthisCollider: ColliderOptionalotherCollider: ColliderOptionalthisColliderShape: ColliderShapeOptionalotherColliderShape: ColliderShapeOptionalotherController: CharacterControllerOptionalcontactPoints: Iterable<ContactPoint>Protected_contactProtected_otherProtected_otherProtected_otherProtected_thisProtected_thisThe other ColliderShape that collides with ThisCollider.
The CharacterController that collides with ThisCollider.
The ColliderShape that belongs to the component that owns the event.
Clones this instance and returns a new CollisionData with identical values.
Determines if this CollisionData instance is equal to the other instance.
StaticisDetermines if both CollisionData instances are equal.
Information about a collision between two physics objects.