Protected_motionProtected_motionProtected_normalProtected_positionMagnitude of motion after the hit.
Copies all properties defined by the prototype of ControllerCollision from other to this instance.
Clones this instance and returns a new ControllerCollision with identical values.
Determines if this ControllerCollision instance is equal to the other instance.
StaticisDetermines if both ControllerCollision instances are equal.
Contains data about a collision of a character controller and another object.