Optionaltype: EnumValue<DynamicTextureParameterType, number>Optionalname: stringCurrent type of the uniform.
Copies all properties defined by the prototype of DynamicTextureUniform from other to this instance.
Clones this instance and returns a new DynamicTextureUniform with identical values.
Determines if this DynamicTextureUniform instance is equal to the other instance.
StaticisDetermines if both DynamicTextureUniform instances are equal.
Helper struct that applies temporary for the scripting part.