Class InverseKinematicsJointConfiguration

Configuration for a single joint of an IK chain.

Hierarchy

  • FrameworkObject
    • InverseKinematicsJointConfiguration

Constructors

Accessors

  • get boneName(): string
  • Name of the corresponding bone in a skeleton

    Returns string

  • set boneName(value): void
  • Parameters

    • value: string

    Returns void

  • get isCollisionEnabled(): boolean
  • Whether the bone between this joint and the next has collision testing enabled

    Returns boolean

  • set isCollisionEnabled(value): void
  • Parameters

    • value: boolean

    Returns void

  • get poleTargetInfluence(): number
  • Influence of the pole target on the joint

    Returns number

  • set poleTargetInfluence(value): void
  • Parameters

    • value: number

    Returns void