Protected_contactProtected_lowerProtected_restitutionProtected_springProtected_upperDistance from the limit at which it becomes active. Allows the solver to activate earlier than the limit is reached to avoid breaking the limit.
Controls how do objects react when the limit is reached, values closer to zero specify non-ellastic collision, while those closer to one specify more ellastic (i.e bouncy) collision. Must be in [0, 1] range.
Copies all properties defined by the prototype of LimitAngularRange from other to this instance.
Clones this instance and returns a new LimitAngularRange with identical values.
Determines if this LimitAngularRange instance is equal to the other instance.
StaticisDetermines if both LimitAngularRange instances are equal.
Represents a joint limit between two angles.