AbstractProtectedconstructorOptionalisInternalConstructor: booleanFinds a navigatable path from start to end using the optional filter. If start and end are not located on the navigation
mesh, the positions will be mapped to the closest point on the navigation mesh used for the query.
The start position.
The end position.
The query filter.
true upon success.
Finds a random point on the navigation mesh in the shere using the optional filter.
The sphere position.
The query filter.
Finds a random point on the navigation mesh in the shere using the optional filter.
The sphere position.
The query filter.
The number of points to find.
Casts a ray on the navigation mesh rom start to end using the optional filter. If start and end are not located
on the navigation mesh, the positions will be mapped to the closest point on the navigation mesh used for the query.
The start position.
The end position.
The query filter.
Intersection if intersected, or empty if intersection free..
The NavigationQuery allows querying a precalculated navigation mesh to perform path finding.