Creates a new emitter.
OptionalisInternalConstructor: booleanDetermines discrete intervals to emit particles.
Determines the number of particles that are emitted every second.
Determines should particle U texture coordinate be randomly flipped, mirroring the image. The value represents a percent of particles that should be flipped, in range [0, 1].
Determines should particle V texture coordinate be randomly flipped, mirroring the image. The value represents a percent of particles that should be flipped, in range [0, 1].
Determines the initial color (in RGB channels) and transparency (in A channel) of particles.
Determines the lifetime of particles when they are initially spawned, in seconds.
Determines the rotation of the particles when initially spawned, in degrees. The rotation is applied around the particle's local Z axis. Only used if 3D rotation is disabled.
Determines the rotation of the particles when initially spawned, in Euler angles. Only used if 3D rotation is enabled.
Determines the size of the particles when initially spawned. The size is applied uniformly in all dimensions. Only used if 3D size is disabled.
Determines the size of the particles when initially spawned. Size can be specified for each dimension separately. Only used if 3D size is enabled.
Sets the initial speed of the particles, in meters/second. The speed is applied along the particle's velocity direction, which is determined by the emission shape and potentially other properties.
Determines a range of values determining a random offset to apply to particle position after it has been emitted. Offset will be randomly selected in all three axes in range [-value, value].
Shape over which to emit the particles.
Determines should the initial particle rotation be a single angle applied around a Z axis (if disabled), or a set of Euler angles that allow you to rotate around every axis (if enabled).
Determines should the initial particle size be applied uniformly (if disabled), or evaluated separately for each dimension (if enabled).
Handles spawning of new particles using the specified parameters and shape.