OptionalisRandomRowPicked: booleanOptionalcycleCount: numberProtected_cycleProtected_isNumber of cycles to loop the animation during particle's lifetime.
Randomly pick a row to use for animation when the particle is first spawned. This implies that only a single row of the grid will be used for individual particle's animation.
Copies all properties defined by the prototype of ParticleTextureAnimationOptions from other to this instance.
Clones this instance and returns a new ParticleTextureAnimationOptions with identical values.
StaticisDetermines if both ParticleTextureAnimationOptions instances are equal.
Structure used for initializing a ParticleTextureAnimation object.