OptionalisEnabled: booleanOptionaldownscaleFactor: numberOptionalthreshold: numberOptionalghostCount: numberOptionalghostSpacing: numberOptionalbrightness: numberOptionalfilterSize: numberOptionalisUsingHaloEffect: booleanOptionalhaloRadius: numberOptionalhaloThickness: numberOptionalhaloThreshold: numberOptionalhaloAspectRatio: numberOptionalisUsingChromaticAberration: booleanOptionalchromaticAberrationOffset: numberOptionalisUsingBicubicUpsampling: booleanProtected_brightnessProtected_chromaticProtected_downscaleProtected_filterProtected_ghostProtected_ghostProtected_haloProtected_haloProtected_haloProtected_haloProtected_isProtected_isProtected_isProtected_isProtected_thresholdDetermines the brightness of the lens flare effect. Value of 1 means the lens flare will be displayed at the same intensity as the scene it was derived from. In range [0, 1], default being 0.05.
Determines the distance between pixels within which to sample different channels. The value is in UV coordinates, range [0, 1].
Determines how many times to downsample the scene texture before using it for lens flare effect. Lower values will use higher resolution texture for calculating lens flare, at the cost of lower performance. Valid range is [1, 6], default is 4.
Determines the size of the filter when blurring the lens flare features. Larger values yield a blurrier image and will require more performance.
Determines the number of ghost features to appear, shown as blurred blobs of bright areas of the scene.
Determines the distance between ghost features. Value is in normalized screen space, in range [0,1] where 1 represents the full screen length.
Determines the shape of the halo. Set to value other than 1 to make the halo an oval rather than a circle.
Determines how far away from the screen center does the halo appear, in normalized screen space (range [0,1]) where 0.5 represents half screen length.
Determines the thickness of the halo ring. In normalized screen space (range [0.01,0.5]).
Determines the minimal threshold of pixel luminance to be included for halo generation. Any pixel with luminance below this value will be ignored for the purposes of halo generation.
Enables or disables the lens flare effect.
Uses a higher quality upscaling when blending the lens flare features with scene color. Results in less blocky artifacts at a cost to performance.
Enables or disables chromatic aberration of the lens flare and halo features. Chromatic aberration separates the values of red, green and blue channels according to a user provided offset.
Determines if a halo effect should be rendered as part of the lens flare.
Determines the minimal threshold of pixel luminance to be included in the lens flare calculations. Any pixel with luminance below this value will be ignored for the purposes of lens flare. Set to zero or negative to disable the threshold and include all pixels in the calculations.
Copies all properties defined by the prototype of ScreenSpaceLensFlareSettings from other to this instance.
Clones this instance and returns a new ScreenSpaceLensFlareSettings with identical values.
StaticisDetermines if both ScreenSpaceLensFlareSettings instances are equal.
Settings that control the screen-space lens flare effect.