Enumeration ShaderParameterFlag

Flags used to further describe a shader parameter.

Constructors

Values

HDR = 4

Allows the color parameter to be edited using the HDR color picker.

HideInInspector = 2

Parameter should not be displayed in the editor inspector.

Internal = 1

Parameter is for internal use by the renderer and isn't expected to be set by the user.

None = 0
SpriteUV = 8

Selects a 4D vector to use for storing UV offset and size when rendering a subset of a larger texture (e.g. when attaching a SpriteImage to the material parameter). The attribute value is a string naming the texture parameter that contains the texture whose subset the UV represents.

Methods

  • Takes an array of enum values and combines them as a single enum flag value. This assumes that the target enum is a flag enum that can have their values combined using bitwise operators.

    Type Parameters

    Parameters

    Returns EnumValueTyped<T, number>

    The combined enum value.

  • Type Parameters

    • T

    Parameters

    Returns string

    Compatibility

  • Returns string[]

    Compatibility

  • Parameters

    • index: number

    Returns number

    Compatibility

  • Returns number[]

    Compatibility

  • Gets the name for the enumeration value that matches the specified enumValue.

    Type Parameters

    • T

    Parameters

    Returns string

    The enumeration value or undefined if not found.

  • Gets the enumeration names

    Returns string[]

    The enumeration names.

  • Gets the enumeration value at the specified index.

    Type Parameters

    • T = number

    Parameters

    • index: number

      The index.

    Returns EnumValueTyped<T, number>

    The enumeration value or undefined if not found.

  • Determines if the enum value has the flags set.

    Type Parameters

    Parameters

    Returns boolean

  • Determines if the enum bits were changed from previousValue to currentValue.

    Type Parameters

    Parameters

    Returns boolean

  • Iterates the enumeration names

    Returns Generator<string, any, any>

    The enumeration names.

  • Iterates the enumeration values

    Type Parameters

    • T = any

    Returns Generator<EnumValueTyped<T, number>, any, any>

    The enumeration values.

  • Takes a single enum value and splits it into separated flag values set on the value. This assumes that the target enum is a flag enum that can have their values combined using bitwise operators.

    Type Parameters

    Parameters

    • value: number | BrandedType<number, "enum"> | BrandedType<T, "enum">

      The enum value to have it's value split using bitwise-and operator.

    Returns EnumValueTyped<T, number>[]

    An array of each "bit flag" set in the enum.