The SkeletonMask class implements a bitfield that determines which skeleton bones are enabled or disabled during skeletal
animation. Use SkeletonMaskBuilder to create a mask for a specific Skeleton.
Note
The SkeletonMask is considered to be an immutable class, once created, it cannot be modified. This is important
as the SkeletonMask can be shared between different threads.
The SkeletonMask class implements a bitfield that determines which skeleton bones are enabled or disabled during skeletal animation. Use SkeletonMaskBuilder to create a mask for a specific Skeleton.
Note
The SkeletonMask is considered to be an immutable class, once created, it cannot be modified. This is important as the SkeletonMask can be shared between different threads.