ProtectedconstructorOptionalisInternalConstructor: booleanThe flags for the relation to the dependent.
Returns the depth of the texture (only applicable for 3D textures).
The description of the Resource.
The name of the Resource to be displayed.
Returns the pixel format for the texture surface.
Returns the height of the texture.
The import options.
The source asset data, used to regenerate the imported asset.
Determines if the texture source data is sRGB colorspaced. If the texture format supports hardware sRGB conversion, the underlying data will be sRGB and convered to linear when sampled. Otherwise the data will be linearized on import.
Gets the number of mipmaps to be used for this texture. This number excludes the top level map (which is always assumed to be present).
The Polyverse Library ID, if imported via Polyverse.
Polyverse specific data, set if imported via Polyverse.
The Polyverse Library ID, if imported via Polyverse.
Gets the number of samples used for multisampling (0 or 1 if multisampling is not used).
Gets the type of texture.
Returns a value that signals the engine in what way is the texture expected to be used.
Returns the width of the texture.
Resource meta-data for Texture resources.