Class NavigationVolumeInteractiveGizmo

The NavigationVolumeInteractiveGizmo draws the navigation mesh and handles for the selected NavigationVolume.

Hierarchy (view full)

Constructors

Properties

navigationData: NavigationData

The active navigation data.

navigationMesh: MeshData

The active navigation mesh.

visualizedPath: Immutable<Vector3>[]

The path to be visualized, in order start to end. Should contain at least one element.

The current volume.

Accessors

  • get isEnabled(): boolean
  • Determines the active state of the gizmo. If disabled, the gizmo will not render or receive input.

    Returns boolean

Methods

  • Destroy the interactive gizmo and registered slider gizmos.

    Returns void

  • Virtual

    Called every frame after interactive gizmo input is processed. Active interactive gizmos will now contain values and signals if and how much they were dragged.

    Parameters

    Returns void

  • Virtual

    Called every frame before interactive gizmo input is processed. Allows interactive gizmo transforms to be updated before input.

    Parameters

    Returns void