Class ResourcePickerWindow

The ResourcePickerWindow class implements a window that enables the user to pick a Resource from the ProjectLibrary. The shown types can be filtered by specifiying a filterType.

Hierarchy (view full)

Constructors

Properties

_isRememberingPosition: boolean
_rememberingPositionKey: string | Type
_resourcePicker: UIResourcePicker

The resource picker UI.

lastPickerPosition: Immutable<Vector2>

The last position of the resource picker. If set, it will be reused when the picker is spawned.

previousWindowPositions: Map<string | Type, Immutable<Vector2>>
windowContentPadding: RectOffset

The default window content padding to be used for drop down windows.

windowPadding = 15

The default window padding to be used for drop down windows.

Accessors

  • get dpiScale(): number
  • Returns the DPI scale factor.

    Returns number

    The DPI scale is in relation to a 1x base resolution of 75 DPI.

  • get height(): number
  • Sets the height of the window in points.

    Returns number

  • set height(value): void
  • Parameters

    • value: number

    Returns void

  • get heightInPixels(): number
  • Sets the height of the window in pixels.

    Returns number

  • set heightInPixels(value): void
  • Parameters

    • value: number

    Returns void

  • get isDestroyed(): boolean
  • Check whether the window was destroyed.

    Returns boolean

  • get isFocused(): boolean
  • Checks whether the window currently has keyboard focus.

    Returns boolean

  • set isFocused(value): void
  • Parameters

    • value: boolean

    Returns void

  • get keyWindow(): KeyWindowBase
  • Gets the key window which owns this window.

    Returns KeyWindowBase

  • get left(): number
  • Returns the X position of the window in screen coordinates in points.

    Returns number

  • get localShortcutContext(): ShortcutContext
  • Specifies the local shortcut context. This context will be automatically disabled whenever the user switches focus from the context.

    Returns ShortcutContext

  • get position(): Immutable<Vector2>
  • Determines the position in which the key window is, in screen coordinates.

    Returns Immutable<Vector2>

  • get renderWindow(): RenderWindow
  • Gets the RenderWindow associated with this EditorWindow.

    Returns RenderWindow

  • get shortcutContext(): ShortcutContext
  • Specifies the global shortcut context. This context will be always enabled as long as the window is active.

    Returns ShortcutContext

  • get top(): number
  • Returns the X position of the window in screen coordinates in points.

    Returns number

  • get width(): number
  • Sets the width of the window in points.

    Returns number

  • set width(value): void
  • Parameters

    • value: number

    Returns void

  • get widthInPixels(): number
  • Sets the width of the window in pixels.

    Returns number

  • set widthInPixels(value): void
  • Parameters

    • value: number

    Returns void

Methods

  • Centers the window within it's parent window.

    Returns void

  • Closes the window.

    Returns void

  • Virtual

    Called whenever the user or the program requested to close the window.

    Returns void

  • Virtual

    Method to override to implement destruction of custom windows. Called by the engine before the window is destroyed.

    Returns void

  • Virtual

    Method to override to implement custom behavior of a window, called by the engine once per frame.

    Returns void

  • Virtual

    Method to override to implement custom behavior of a window, called by the engine once per frame, once all the windows had their onEditorUpdate() method called.

    Returns void

  • Virtual

    Called whenever window visibility changed.

    Parameters

    • isVisible: boolean

    Returns void

    Implementing classes must call super.

  • Virtual

    Triggered whenever the window gains or loses focus.

    Parameters

    • inFocus: boolean

      True if focus was gained, false otherwise.

    Returns void

  • Virtual

    Triggered whenever the window size changes.

    Parameters

    • width: number

      New width of the window in pixels.

    • height: number

      New height of the window in pixels.

    Returns void

  • Defines the window maximum width and height in points.

    Parameters

    • maxWidth: number
    • maxHeight: number

    Returns void

  • Defines the window minimum width and height in points.

    Parameters

    • minWidth: number

      The minimum width of the window in points.

    • minHeight: number

      The minimum height of the window in points.

    Returns void

  • Moves the window on the desktop. Coordinates are in screen space using points.

    Parameters

    • x: number
    • y: number

    Returns void

  • Moves the window on the desktop. Coordinates are in screen space using pixels.

    Parameters

    • x: number
    • y: number

    Returns void

  • Resizes the window using a width and height in points.

    Parameters

    • width: number
    • height: number

    Returns void

  • Resizes the window using a width and height in pixels.

    Parameters

    • width: number
    • height: number

    Returns void

  • Temporary workaround for ScriptDropDownWindow script interface generation that causes compilation issues due to missing methods.

    Returns void

  • Opens a DropDownWindow of the specified type.

    Type Parameters

    Parameters

    • type: Type

      The type of the DropDownWindow to open.

    • keyWindow: KeyWindowBase

      The parent key window, if null, will use the current.

    • dropdownOptions: EnumValueTyped<DropDownWindowOption, number>

      The window options.

    • anchorElement: UIElementBase

      The optional element to anchor the drop down window.

    • anchorPosition: Immutable<Vector2>

      The optional anchor position. If anchorElement is not null, the value is relative to it, otherwise absolute.

    • OptionalparentWindow: EditorWindow

      Optional. A custom parent window of the drop down. Will use the parent from the anchor if null.

    • OptionalwindowOptions: any

      Optional. The window options that will be passed to onInitialize.

    Returns T

    The newly constructed DropDownWindow.

  • Opens the resource picker callout window anchored to the given anchor. If the window was previously opened in this session, the previous position will be used.

    Parameters

    Returns ResourcePickerWindow

    The newly created resource picker window.

Events

onFocusChangedInternal: Event<[boolean], void>