Class ScenePickInformation

The ScenePickInformation struct holds the object that the pointer is snapping to and its snap data

Constructors

Properties

_component: Component
_sceneObject: SceneObject
_snapData: SnapData

Accessors

  • get snapData(): SnapData
  • SnapData for the point on object surface that was hit.

    Returns SnapData

  • set snapData(value): void
  • Parameters

    Returns void

Methods