Settings that control camera parameters such as the projection mode or the field-of-view.
Settings that control (post-processing) effects for the camera. The settings determine how the renderer processes the camera, which effects will be enabled, and what properties will those effects use.
Settings that control gizmo drawing.
Settings that control fundamental properties of the RSX renderer.
Determines if the settings instance is the global settings that require saving to the UserProjectSettings.
Copies all properties defined by the prototype of other to this instance.
Marks the settings as dirty and invokes the onDirty event handler.
ReadonlyonInvoked when the settings changed.
This is an internal event. Do not subscribe directly to it, use UserProjectSettings.onSettingsChanged.
The ViewportCameraSettings contains settings used for a ViewportCamera. Typically a ViewportCamera is used to provide an interactive camera in a UIViewportRenderer.