ProtectedconstructorStatic ReadonlyAvoidAn area that must be avoided by agents.
Static ReadonlyEntranceMarks an entrance or door.
Static ReadonlyInvalidThe invalid area type.
Static ReadonlyJumpMarks that a jump is required, typically used for NavigationLink that are configured in the volume.
Static ReadonlyWalkableThe default area type that allows agents to navigate.
Static ReadonlyWalkableA walkable area that has a lower cost for path finding. Agents will favor cheaper paths.
Static ReadonlyWalkableA walkable area that has a higher cost for path finding. Agents will avoid expensive paths.
Static ReadonlyWaterAn area type that denotes water.
StaticaddAdds the flag bits to the enum value.
StaticcombineTakes an array of enum values and combines them as a single enum flag value. This assumes that the
target enum is a flag enum that can have their values combined using bitwise operators.
The array of values to be combined using bitwise-or operator.
The combined enum value.
StaticgetStaticgetStaticgetStaticgetStaticgetGets the name for the enumeration value that matches the specified enumValue.
The enumeration value.
The enumeration value or undefined if not found.
StaticgetStaticgetGets the enumeration value at the specified index.
The index.
The enumeration value or undefined if not found.
StaticgetGets the enumeration values
The enumeration values.
StatichasDetermines if the enum value has the flags set.
StatichasDetermines if the enum bits were changed from previousValue to currentValue.
StaticiterateStaticiterateIterates the enumeration values
The enumeration values.
StaticremoveRemoves the flag bits from the enum value.
StaticsplitTakes a single enum value and splits it into separated flag values set on the value. This
assumes that the target enum is a flag enum that can have their values combined using bitwise operators.
The enum value to have it's value split using bitwise-and operator.
An array of each "bit flag" set in the enum.
Different types of areas to that are marked by a Navigation volume. All areas that intersect the volume will be marked with the type. To mark an area inside another volume, set the inner volume to lower priority than the outer.