ProtectedconstructorOptionalisInternalConstructor: booleanIntensity of the forces and velocities applied by the vector field.
Determines should the field influence particles outside of the field bounds. If true the field will be tiled infinitely in the X direction.
Determines should the field influence particles outside of the field bounds. If true the field will be tiled infinitely in the Y direction.
Determines should the field influence particles outside of the field bounds. If true the field will be tiled infinitely in the Z direction.
Initial rotation of the vector field.
Determines the amount to rotate the vector field every second, in degrees, around XYZ axis respectively. Evaluated over the particle system lifetime.
Determines how closely does the particle velocity follow the vectors in the field. If set to 1 particles will be snapped to the exact velocity of the value in the field, and if set to 0 the field will not influence particle velocities directly.
Vector field resource used for influencing the particles.
Vector field resource used for influencing the particles.
Vector field resource used for influencing the particles.
Settings used for controlling a vector field in a GPU simulated particle system.