Determines if the object has been destroyed.
Returns the PhysicsScene this node is being simulated on.
Returns the SceneInstance this node is attached to.
StaticgetLocates a rsx object by its sceneRuntimeID and UUID.
The runtime ID of the SceneInstance of the object.
The UUID of the object to retrieve.
The object or null if no object with given sceneRuntimeID and uuid has been registered
A base class for objects that can be part of a Scene and referenced by other objects. These objects are currently either of type SceneObject or Component.
See