Constructors
Accessors
Methods
StaticcreateEditableShaderResource
- createEditableShaderResource(type, filename, project, author, company, date): Shader
StaticgetDraftTypeScriptComponentCode
- getDraftTypeScriptComponentCode(filename, project, author, company, date): string
Parameters
- filename: string
- project: string
- author: string
- company: string
- date: string
Returns string
StaticgetDraftTypeScriptEditorPluginCode
- getDraftTypeScriptEditorPluginCode(filename, project, author, company, date): string
Parameters
- filename: string
- project: string
- author: string
- company: string
- date: string
Returns string
StaticgetGizmo
- getGizmo(gizmoMeshFilename): Mesh
Parameters
- gizmoMeshFilename: string
StaticgetSceneViewIcon
- getSceneViewIcon(icon): Image
StaticgetTexture
- getTexture(textureFilename): Texture
StaticreloadUISkin
- reloadUISkin(): void
Returns void
Contains a set of built-in resources used by the editor.