OptionalisInternalConstructor: booleanIf false, this IK chain will be disabled and not solved
If true, the end effector will try to match the target's rotation
If true, chain will use foot placement specific target calculations
If true, the parent chain's roll will influence this chain's roll
If true, adds an additional joint at the tip of the chain as the target. Useful if the skeleton does not have a dedicated tip bone.
Configuration for each joint of the IK chain
The target configuration that this chain uses.
The position of the tip joint, relative to the last joint, if isUsingTipJoint is true.
Stores the configuration of an IK chain.