Class ParticleGPUSimulationSettings

Settings used for controlling particle system GPU simulation.

Hierarchy

  • FrameworkObject
    • ParticleGPUSimulationSettings

Constructors

Accessors

  • get drag(): number
  • Amount of resistance to apply in the direction opposite of the particle's velocity.

    Returns number

  • set drag(value): void
  • Parameters

    • value: number

    Returns void