AbstractStaticisDetermines if a mesh processor is available.
StaticprocessorGets the name of the processor.
StaticcreateCreates a query for the specified SceneInstace.
StaticgenerateCalculates the navigation data for the specified scene using the settings.
StaticgenerateGenerates a visualization mesh for the precalculated navigationData.
The Navigation interface provides different APIs to perform scene navigation utilties that can be used to perform tasks such as path finding and actor movement.